A little forest scene showcasing my model of Spiclypeus shipporum, a very cool Ceratopsian dinosaur from North America. I always got inspired by the skull cast at the NHM Vienna.
Standalone model with texture map created in Substance Painter. Model sculpted in Zbrush and rigged/rendered in Blender.
Clean topology always looks neat in Blender. Retopologised using TopoGun 2.0