Vienna based 2D/3D artist specialising in creature design, scientific reconstruction, mesozoic life and anything in between and around those topics. Currently self employed, but interested in part time or full time positions.
Experience in 3D modelling for games, animation, illustration and 3D printing. Some experience in texture work (Substance Painter). Most comfortable using Zbrush and Photoshop, adequate experience using Blender (for rigging/animating/rendering), retopology using TopoGun.